This speed up combat a lot.Ĭarnage Front/Carnage Back- I confess that I never used this ability, against normal enemies there is not much point, maybe lock down the treasure carrying monster from a ambush but against bosses is very risk to use it. Slash - One of the best skills, offer a row Line attack, and higher levels mean that the character can not only hit the full line ahead, but even one or to lines back. Iron Defense - Very useful skill, which make enemies target the character instead of the party, however, it can result in the said character itself get killed during some boss fights and other tougher encounters, so make sure to have a high enough defense end evasion. Very quick observations on a few skills of each class, this is only a light observation, based on what I remember during my play through that was useful.Ĭhivalry (Normal, Light, Dark) - offer a full Line attack, at expanse of defense. Ninja 13 - Dancer 13 - Fighter 13 - Knight 13 - Ninja 40 Knight 13 - Samurai 13 - Ninja 15 - Knight 40įighter 13 - Ranger 13 - Ninja 15 - Fighter 40 Samurai 13 - Knight 13 - Dancer 13 - Ninja 15 - Samurai 40 My party, during my play-through my party was follow, keep in mind, this might not be the most efficient or strongest setup: Samurai - Slash skills can speed combat a lot. Knight - Ability to wear armor and use heavy weapons, along with some passive skills which protect user from different effects. While other classes you might get enough at level 13, for Ninjas you might stick until 15 before you change, so you can pick up like Cicade Shell. ![]() You might wish all your front line member to be Ninjas for awhile. Ninja - for evasion bonus and related skills, Hide and Assassination can very good. Ranger - for Hunter´s Eye but Confine might be useful. Each class gain Token points during certain levels, each Token can be used to have a skill from the previous class can use, this is cumulative, most class gain 1 at level 13.ĭancer - To have at least Weapon Trick and Trick Item. Until your reach the level you was, you won´t gain ability points during level up. During each run, there is a limit of how much times you can change, during the first play through, I think you can change around 6 or 5 times. When you chance class you level became half of the current you have (if you are a Level 16 Wizard and change to Cleric, you will be at level 8 Cleric) Ok, here is a quick rundown, how this works: Veil is a very useful ability which protect the back row of your party, in my run I did not buy, and it made thing hard, since there is only a handful of item in the game which do the same effect. There is a level 3 Sword Bound, but I did not found any boss which used charm three times. Make absolute sure to at least get Sword Bound level 2, while the first level of Sword Bound will work for 99% of the game, there is one history boss, that will use Charm attack twice in a row and you need Sword Bound 2 to survive them. ![]() That mean, that having your MC as older character isn´t a bad idea, since the less life points don´t mean much, unlikely for other party members. One common tip you might hear around is that during character creation, older characters get more ability points but less life points, while younger character have less ability points, but more life points. Specially because, there isn´t much items of this kind around, and don´t bother using poeny powder, it give a life point but reduced the total you have. Remember, your Main Character does not lose Life Points upon dying, which make the MC the ideal candidate for classes which use skills that make the user a target, such as Iron Defense or make your character and a enemy lock in battle, like the Carnage skills, because if the MC dies you don´t have to spend resource recovering those life points. So, first words - this is for the Steam version of the game, which is the so called - White Palace version (白の王宮), the major different between this and the Vita (Black Palace, 黒の宮殿) is some Lineage boss and if you have either the White or Black palace as one of the dungeons. ![]() Keep in mind, this as just stuff I either figured about, maybe read here and there, but mostly stuff which worked for me, might no be the most awesome or effective hints. Well, since I finished writing a review for Stranger of Sword City () I might well write some hints, while the game still fresh in my mind.
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